Titan Loadout

The following are the various elements of Titan Loadout in Titanfall 2.

Primary Weapons

 * Splitter Rifle - Drains energy to split the beam, increasing damage. ( Ion )
 * T-203 Thermite Launcher - Ignites the impact area. ( Scorch )
 * Leadwall - A Titan Shotgun with bouncing ammunition. ( Ronin )
 * 40mm Tracker Cannon - A 40mm cannon. ( Tone )
 * Predator Cannon - Powerful minigun with a long spin-up time ( Legion )
 * XO - 16 - Fully automatic ballistic weapon that fires 1.6 inch slugs with high precision at considerable range. ( Expedition & monarch)
 * Quad Rocket - Fire 4 rocket at once with major damage ( Brute )
 * Plasma Railgun - A sniper rifle that uses plasma energy .( Northstar )

Ordnance Abilities
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Tactical Abilities
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Defensive Abilities
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Core Abilities
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Ion Loadout

 * Laser Core - Heavy, chest fired laser cannon that can melt through the toughest armor.
 * Laser Shot - Precision, direct fire laser. High burst damage, low energy efficiency.
 * Vortex Shield - Captures incoming fire, and redirects it upon release.
 * Tripwire - Laser triggered explosive mines.

Scorch Loadout

 * Flame Core - Powerful thermite shockwave that engulfs targets along its path.
 * Firewall - Fires a directed wall of thermite.
 * Thermal Shield - Melts incoming projectiles and burns nearby enemies.
 * Incendiary Trap - Fills an area with thermite ignitable gas which can be ignited by any of your attacks.

Northstar Loadout

 * Flight Core - Hover, unleashing rockets at targets below.
 * Cluster Missile - Create sustained explosions on impact.
 * Tether Trap - Mine that locks enemy Titans down.
 * VTOL Hover - Vertical take-off hover.

Ronin Loadout

 * Sword Core - Empowers melee and sword abilities, and grants access to new sword attacks.
 * Arc Wave - Swiping his sword across the ground, Ronin creates an electric wave that damages and slows enemies hit by it.
 * Sword Block - Reduces damage taken. Can be held indefinitely.
 * Phase Dash - Ronin dashes in a given direction, temporarily phasing out of the world, avoid incoming fire and creating the element of surprise.

Tone Loadout

 * Salvo Core - Guided missiles that follow where Tone aims.
 * Tracking Rockets - Fires missiles at fully-locked enemies. Full lock-on required.
 * Particle Wall - Force field blocks incoming fire on one side.
 * Sonar Lock - Reveals enemies in an area. Grants partial lock-on.

Legion Loadout

 * Smart Core - Automatic smart lock-on to targets.
 * Power Shot - Close Range: Knocks back nearby enemies. Long Range: Damages all enemies in its path.
 * Gun Shield - Shield deployed around the Predator Cannon.
 * Mode Switch - Switch between close range and long range precision rounds.

Monarch Loadout

 * Upgrade Core - Recharges your Titan's Shields and upgrades your Titan in the order of your chosen upgrades.
 * Rocket Salvo - Launches an unguided rocket swarm.
 * Energy Siphon - Slows enemies and generates Shields. Heavily armored targets generate more Shield.
 * Rearm - Refreshes the cooldown of your Dash, Ordnance and Defensive ability.

Titan Kit

 * Assault Chip - Increased Auto-Titan lethality. This increases AI capabilities and increases accuracy.
 * Stealth Auto-Eject - Automatically eject and cloak when your Titan is doomed, preventing death.
 * Turbo Engine - Ronin, Northstar, Ion, Tone, Monarch: 1 extra dash. Legion and Scorch: Reduced dash cooldown.
 * Overcore - Titan starts with 20% Core Build Time.
 * Nuke Eject - Ejecting while doomed causes your Titan to detonate its core, dealing massive damage to nearby enemies.
 * Counter Ready - Start with 1 extra Electric Smoke.

Titanfall Kit

 * Dome Shield - Creates an invincible shield around the Titan. Deals heavy damage to pilots and titans within the shield's radius.
 * Warpfall - Titan falls faster, but is unshielded.

Ion Kit

 * Entangled Energy - Non-split critical hits restore energy.
 * Zero-Point Tripwire - Tripwire costs no energy to deploy.
 * Vortex Amplifier - Increases Vortex Shield's damage output.
 * Grand Cannon - Extends the duration of Laser Core.
 * Refraction Lens - Splitter Rifle alt-fire is split 5 ways instead of 3.

Scorch Kit

 * Wildfire Launcher - More fire is spread from the Thermite Launcher.
 * Tempered Plating - Removes weak points (crit spots) and Scorch can no longer damage himself with his thermite.
 * Inferno Shield - Thermal Shield lasts longer and deals more damage.
 * Fuel for the Fire - Firewall's cooldown is reduced by 2 seconds.
 * Scorched Earth - Flame Core ignites the ground, leaving thermite in its wake.

Northstar Kit

 * Piercing Shot - Plasma Railgun rounds fire through targets.
 * Enhanced Payload - Cluster Missile's secondary explosions impact a larger radius and last longer.
 * Twin Traps - Tether Trap fires two traps.
 * Viper Thrusters - Move faster during VTOL Hover and Flight Core.
 * Threat Optics - Enemies are highlighted while zooming in.

Ronin Kit

 * Ricochet Rounds - Leadwall bullets bounce off walls and other surfaces.
 * Thunderstorm - Arc Wave has two charges.
 * Temporal Anomaly - Phase Dash is available more often (shorter cooldown).
 * Highlander - Titan kills extend the duration of Sword Core.
 * Phase Reflex - When doomed, Ronin phases out of danger.

Tone Kit

 * Enhanced Tracker Rounds - Critical hits apply 2 tracker marks on targets (crits give 2/3 lock-on).
 * Reinforced Particle Wall - Particle Wall lasts longer and blocks more damage.
 * Pulse-Echo - After a short delay, Sonar Pulse emits a second pulse.
 * Rocket Barrage - Tracker Rockets fire 2 additional missiles.
 * Burst Loader - Aiming allows the 40mm to store up to 3 shots to burst fire.

Legion Kit

 * Enhanced Ammo Capacity - Increases the ammo capacity of the Predator Cannon.
 * Sensor Array - Smart Core lasts longer.
 * Bulwark - Gun Shield blocks twice as much damage.
 * Light-Weight Alloys - Move faster while the Predator Cannon is spun up.
 * Hidden Compartment - Power Shot has two charges. Note: Power Shot damage is reduced by 15%.

Monarch Kit
__INDEX__
 * Shield Amplifier - Energy Siphon's shield gain is increased by 25%.
 * Energy Thief - Core meter is earned 10% faster and Titan executions steal a battery. Note: replaces your regular execution.
 * Survival of the Fittest - Batteries can repair Monarch out of Doomed State.
 * Rapid Rearm - Reduces the cooldown of Rearm by 5 seconds.