Challenges are, besides XP, the main way in which Burn Cards, weapons, and other unlocks are granted. Each weapon has its own set of achievements, with their own set of rewards and requirements.
Icon | Name | Requirements | Rewards | Category | |
---|---|---|---|---|---|
Top Gun (40mm Cannon) | Kill 19 Pilots with the 40mm Cannon. | 500xp | 40mm Cannon | ||
Critically Conditioned (40mm Cannon) | Get 10 critical hits with the 40mm cannon. | 500xp | 40mm Cannon | ||
If It Moves... (40mm Cannon) | Kill 50 enemies with the 40mm cannon. | 500xp | 40mm Cannon | ||
Machine War (40mm Cannon) | Kill 10 Spectres with the 40mm cannon. | 500xp | 40mm Cannon | ||
The Expendables (40mm Cannon) | Kill 25 Grunts with the 40mm cannon. | 500xp | 40mm Cannon | ||
This Is My Weapon (40mm Cannon) | Use the 40mm cannon for .5 hours. | 500xp | 40mm Cannon | ||
Titan Killer (40mm Cannon) | Kill 5 Titans with the 40mm cannon. | 500xp | 40mm Cannon | ||
Assault with Battery (Arc Grenade) | Kill 5 Spectres with Arc Grenades. | 500xp | Arc Grenade | ||
Bug Zapper (Arc Grenade) | Kill 5 Grunts with Arc Grenades. | 500xp | Arc Grenade | ||
Conductor (Arc Grenade) | Kill 5 enemies with Arc Grenades. | 500xp | Arc Grenade | ||
Electrifier (Arc Grenade) | Kill 5 Pilots with Arc Grenades. | 500xp | Arc Grenade | ||
Titan Killer (Archer Heavy Rocket) | Kill 5 Titans with the Archer Heavy Rocket. | 500xp | Arc Grenade | ||
Cowboy Up (Distance) | Travel .25 kilometers on top of enemy Titans. | 500xp | Distance | ||
Frequent Flyer (Distance) | Travel a total distance of 8 kilometers in the air. | 500xp | Distance | ||
Long Haul (Distance) | Travel a total distance of 8 kilometers in a Titan. | 500xp | Distance | ||
Ninja Warrior (Distance) | Wallrun .5 kilometers. | 500xp | Distance | ||
Nomad (Distance) | Travel a total distance of 25 kilometers. | 500xp | Distance | ||
Running Man (Distance) | Travel a total distance of 15 kilometers as a Pilot. | 500xp | Distance | ||
Shoulders of Giants (Distance) | Travel .1 kilometers while hitching a ride on friendly Titans. | 500xp | Distance | ||
If It Moves... (EVA-8 Shotgun) | Kill 50 enemies with the EVA-8 Shotgun. | 500xp | EVA-8 Shotgun | ||
Machine War (EVA-8 Shotgun) | Kill 10 Spectres with the EVA-8 Shotgun. | 500xp | EVA-8 Shotgun | ||
The Expendables (EVA-8 Shotgun) | Kill 25 Grunts with the EVA-8 Shotgun. | 500xp | EVA-8 Shotgun | ||
This Is My Weapon (EVA-8 Shotgun) | Use the EVA-8 Shotgun for .5 hours. | 500xp | EVA-8 Shotgun | ||
Top Gun (EVA-8 Shotgun) | Kill 10 Pilots with the EVA-8 Shotgun. | 500xp | EVA-8 Shotgun | ||
All I Do Is Win (General) | Win 10 rounds. | 500xp | General | ||
Getting Reps (General) | Play 10 rounds | 500xp, Fast Learner burn card at Tier 3 | General | ||
Making Friends (General) | Hack 10 Spectres. | 500xp | General | ||
MVP (General) | Be the player with the highest score on your team 5 times. | 500xp; Fast Learner, Prosthetic Legs, Packet Sniffer burn cards at tier 3 | General | ||
Rodeo (General) | Rodeo an enemy Titan 10 times. | 500xp | General | ||
Rainmaker (General) | Drop in a Titan 10 times. | 500xp, Decisive Action burn card at tier 3 | General | ||
Punch Out (General) | Eject from your Titan 10 times. | 500xp | General | ||
If It Moves... (Hammond P2011) | Kill 10 enemies with the Hammond P2011. | 500xp | Hammond P2011 | ||
Machine War (Hammond P2011) | Kill 5 Spectres with the Hammond P2011. | 500xp | Hammond P2011 | ||
Off the Dome (Hammond P2011) | Get 5 headshots with the Hammond P2011. | 500xp | Hammond P2011 | ||
The Expendables (Hammond P2011) | Kill 5 Grunts with the Hammond P2011. | 500xp | Hammond P2011 | ||
Top Gun (Hammond P2011) | Kill 5 Pilots with the Hammond P2011. | 500xp | Hammond P2011 | ||
Time Keeps on Slipping (Time) | Play Titanfall for 1 hour. | 500xp | Time | ||
Private Time (Time) | Play as a Pilot for 1 hour. | 500xp | Time | ||
Hanging Around (Time) | Spend .1 hours wallhanging. | 500xp | Time | ||
Doomsday Clock (Time) | Play in a Titan for 1 hour. | 500xp | Time | ||
Deadly Apparition (Kills) | Get 10 kills while being cloaked. | 500xp | Kills | ||
Easy Pickings (Kills) | Kill 25 Grunts. | 500xp | Kills | ||
Ghost Hunter (Kills) | Kill a Cloaked Pilot 5 times. | 500xp | Kills | ||
Guard Dog (Kills) | Have your Auto-Titan get 10 kills while in Guard Mode. | 500xp | Kills | ||
Icebreaker (Kills) | Get the first kill of the match 1 time. | 500xp | Kills | ||
Look Out Below! (Kills) | Get 1 kill by dropping your Titan on the enemy. | 500xp | Kills | ||
Sic 'Em! (Kills) | Have your Auto-Titan get 10 kills while in Follow Mode. | 500xp | Kills | ||
Technophobe (Kills) | Kill 25 Spectres. | 500xp | Kills | ||
Brass Knuckles (Melee Kills) | Kill 5 Pilots with melee as a Titan. | 500xp | Melee Kills | ||
Executioner (Melee Kills) | Get 5 execution kills as an Atlas Titan. | 500xp | Melee Kills | ||
Head Turner (Melee Kills) | Execute 5 Pilots as a Pilot. | 500xp | Melee Kills | ||
Jackboot (Melee Kills) | Get 10 kills using melee kick. | 500xp | Melee Kills | ||
Mismatch (Melee Kills) | Kill 5 enemies with melee as a Titan. | 500xp | Melee Kills | ||
Sweep the Legs (Melee Kills) | Kill 10 pilots using melee kick. | 500xp | Melee Kills | ||
Critically Conditioned (XO-16) | Get 50 critical hits with the XO-16 Chaingun. | 500xp | XO-16 | ||
If It Moves... (XO-16) | Kill 50 enemies with the XO-16 Chaingun. | 500xp | XO-16 | ||
Machine War (XO-16) | Kill 10 Spectres with the XO-16 Chaingun. | 500xp | XO-16 | ||
Off the Dome (XO-16) | Get 10 headshots with the XO-16 Chaingun. | 500xp | XO-16 | ||
The Expendables (XO-16) | Kill 25 Grunts with the XO-16 Chaingun. | 500xp | XO-16 | ||
This Is My Weapon (XO-16) | Use the XO-16 Chaingun for .5 hours. | 500xp | XO-16 | ||
Titan Killer (XO-16) | Kill 5 Titans with the XO-16 Chaingun. | 500xp | XO-16 | ||
Top Gun (XO-16) | Kill 10 Pilots with the XO-16 chaingun. | 500xp | XO-16 | ||
Brain Surgeon (Mobility Kills) | Kill 5 Titans by rodeo. | 500xp | Mobility Kills | ||
Death Reincarnate (Mobility Kills) | Get a kill while ejecting 5 times. | 500xp | Mobility Kills | ||
Drive-By (Mobility Kills) | Get 5 kills while wallrunning. | 500xp | Mobility Kills | ||
Flyswatter (Mobility Kills) | Kill 1 Pilot while they are wallhanging. | 500xp | Mobility Kills | ||
Gooser (Mobility Kills) | Kill a Pilot who is ejecting 5 tmes. | 500xp | Mobility Kills | ||
Pest Control (Mobility Kills) | Kill 1 Pilot while they are wallrunning. | 500xp | Mobility Kills | ||
Roadkill (Mobility Kills) | Run over 25 enemies with your Titan. | 500xp | Mobility Kills | ||
Wallflower (Mobility Kills) | Get 5 kills while wallhanging. | 500xp | Mobility Kills | ||
What Pilot? (Mobility Kills) | Run over 5 Pilots with your Titan. | 500xp | Mobility Kills | ||
Titan Killer (Sidewinder) | Kill 5 Titans with the Sidewinder. | 500xp | Sidewinder | ||
Critically Conditioned (Sidewinder) | Get 10 critical hits with the Sidewinder. | 500xp | Sidewinder | ||
If It Moves... (Smart Pistol Mk5) | Kill 50 enemies with the Smart Pistol Mk5. | 500xp | Smart Pistol Mk5 | ||
Machine War (Smart Pistol Mk5) | Kill 10 Spectres with the Smart Pistol Mk5. | 500xp | Smart Pistol Mk5 | ||
The Expendables (Smart Pistol Mk5) | Kill 25 Grunts with the Smart Pistol Mk5. | 500xp | Smart Pistol Mk5 | ||
This Is My Weapon (Smart Pistol Mk5) | Use the Smart Pistol Mk5 for .5 hours. | 500xp | Smart Pistol Mk5 | ||
Top Gun (Smart Pistol Mk5) | Kill 10 Pilots with the Smart Pistol Mk5. | 500xp | Smart Pistol Mk5 | ||
If It Moves... (Rocket Salvo) | Kill 10 enemies with the Rocket Salvo. | 500xp | Rocket Salvo | ||
Machine War (Rocket Salvo) | Kill 5 Spectres with the Rocket Salvo. | 500xp | Rocket Salvo | ||
The Expendables (Rocket Salvo) | Kill 10 Grunts with the Rocket Salvo. | 500xp | Rocket Salvo | ||
This Is My Weapon (Rocket Salvo) | Use the Rocket Salvo for .5 hours. | 500xp | Rocket Salvo | ||
Titan Killer (Rocket Salvo) | Kill 5 Titans with the Rocket Salvo. | 500xp | Rocket Salvo | ||
Top Gun (Rocket Salvo) | Kill 5 Pilots with the Rocket Salvo. | 500xp | Rocket Salvo | ||
If It Moves... (RE-45 Autopistol) | Kill 10 enemies with the RE-45 Autopistol. | 500xp | RE-45 Autopistol | ||
Machine War (RE-45 Autopistol) | Kill 5 Spectres with the RE-45 Autopistol. | 500xp | RE-45 Autopistol | ||
Off the Dome (RE-45 Autopistol) | Get 5 headshots with the RE-45 Autopistol. | 500xp | RE-45 Autopistol | ||
The Expendables (RE-45 Autopistol) | Kill 15 Grunts with the RE-45 Autopistol. | 500xp | RE-45 Autopistol | ||
Top Gun (RE-45 Autopistol) | Kill 5 Pilots with the RE-45 Autopistol. | 500xp | RE-45 Autopistol | ||
If It Moves... (R-101C Carbine) | Kill 10 enemies with the RE-45 Autopistol. | 500xp | R-101C Carbine | ||
Machine War (R-101C Carbine) | Kill 5 Spectres with the RE-45 Autopistol. | 500xp | R-101C Carbine | ||
The Expendables (R-101C Carbine) | Kill 25 Grunts with the R-101C Carbine. | 500xp | R-101C Carbine | ||
This Is My Weapon (R-101C Carbine) | Use the R101C Carbine for .5 hours. | 500xp | R-101C Carbine | ||
Top Gun (R-101C Carbine) | Kill 10 Pilots with the R-101C Carbine. | 500xp | R-101C Carbine | ||
If It Moves... (R-97 Compact SMG) | Kill 50 enemies with the R-97 Compact SMG. | 500xp | R-97 Compact SMG | ||
Machine War (R-97 Compact SMG) | Kill 10 Spectres with the R-97 Compact SMG. | 500xp | R-97 Compact SMG | ||
Off the Dome (R-97 Compact SMG) | Get 10 headshots with the R-97 Compact SMG. | 500xp | R-97 Compact SMG | ||
The Expendables (R-97 Compact SMG) | Kill 25 Grunts with the R-97 Compact SMG. | 500xp | R-97 Compact SMG | ||
This Is My Weapon (R-97 Compact SMG) | Use the R-97 Compact SMG. | 500xp | R-97 Compact SMG | ||
Top Gun (R-97 Compact SMG) | Kill 10 Pilots with the R-97 Compact SMG. | 500xp | R-97 Compact SMG | ||
If It Moves... (Quad Rocket) | Kill 50 enemies with the Quad Rocket. | 500xp | Quad Rocket | ||
Machine War (Quad Rocket) | Kill 10 Spectres with the Quad Rocket. | 500xp | Quad Rocket | ||
The Expendables (Quad Rocket) | Kill 25 Grunts with the Quad Rocket. | 500xp | Quad Rocket | ||
This Is My Weapon (Quad Rocket) | Use the Quad Rocket for .5 hours. | 500xp | Quad Rocket | ||
Titan Killer (Quad Rocket) | Kill 5 Titans with the Quad Rocket. | 500xp | Quad Rocket | ||
Top Gun (Quad Rocket) | Kill 10 Pilots with the Quad Rocket. | 500xp | Quad Rocket | ||
If It Moves... (C.A.R. SMG) | Kill 50 enemies with the C.A.R. SMG. | 500xp | C.A.R. SMG | ||
If It Moves... (G2A4) | Kill 50 enemies with the G2A4. | 500xp | G2A4 | ||
If It Moves... (Triple Threat) | Kill 50 enemies with the Triple Threat. | 500xp | Triple Threat | ||
If It Moves... (Spitfire LMG) | Kill 50 enemies with the Spitfire LMG. | 500xp | ((Spitfire LMG)) | ||
If It Moves... (Arc Cannon) | Kill 50 enemies with the Arc Cannon. | 500xp | Arc Cannon | ||
If It Moves... (Longbow-DMR) | Kill 50 enemies with the Longbow-DMR. | 500xp | Longbow-DMR | ||
If It Moves... (Plasma Railgun) | Kill 50 enemies with the Plasma Railgun. | 500xp | Plasma Railgun | ||
If It Moves... (R-97) | Kill 50 enemies with the R-97. | 500xp | R-97 | ||
Top Gun (Kraber-AP Sniper) | Kill 19 Pilots with the Kraber-AP Sniper. | 500xp | Kraber-AP Sniper | ||
Critically Conditioned (Charge Rifle) | Get 10 critical hits with the Charge Rifle. | 500xp | Charge Rifle | ||
Titan Killer (Charge Rifle) | Kill 5 Titans with the Charge Rifle. | 500xp | Charge Rifle | ||
Titan Killer (Mag Launcher) | Kill 5 Titans with the Mag Launcher. | 500xp | Mag Launcher | ||
No Hitter (Satchel Charge) | Kill 1 Pilot with a Satchel Charge. | 1 xp | General | ||
Disarmed (Kills) | Kill 1 Execution Kill as an Ogre Titan. | 1 xp | Kills | ||
Fresh Squeezed (Stryder Titan) | Kill 1 Execution Kill with the Stryder Titan. | 1 xp | Stryder Titan |
The Campaign in Titanfall is an integrated experience. Unlike other single player experiences, the Campaign Missions are integrated into the multiplayer game itself, with the story playing out via multiplayer matches. The campaign missions are the same for both groups, though the results are vastly different, and the content in terms of audio and visual change as well.
The Refueling Raid[ | ]
The Refueling Raid is the first campaign mission in the story mode of Titanfall. The game mode is Hardpoint Domination, on the map Fracture.
The Colony[ | ]
The Colony is the second campaign mission in the story mode of Titanfall. The game mode is Attrition, and the map is Colony.
The Odyssey[ | ]
The Odyssey is the third campaign mission in the story mode of Titanfall. The game mode is Attrition, and the map is Relic.
Get Barker[ | ]
Get Barker is the fourth campaign mission in the story mode of Titanfall. The game mode is Attrition, and the map is Angel City.
Assault on the Sentinel[ | ]
Assault on the Sentinel is the fifth campaign mission in the story mode of Titanfall. The game mode is Attrition, and the map is Outpost 207.
Here Be Dragons[ | ]
Here Be Dragons is the sixth campaign mission in the story mode of Titanfall. The game mode is Hardpoint Domination, and the map is Boneyard.
The Three Towers[ | ]
The Three Towers is the seventh campaign mission in the story mode of Titanfall. The game mode is Attrition, and the map is Airbase.
The Battle of Demeter[ | ]
The Battle of Demeter is the eighth campaign mission in the story mode of Titanfall. The game mode is Hardpoint Domination, and the map is Demeter.
Made Men[ | ]
Made Men is the Ninth campaign mission in the story mode of Titanfall. The game mode is Hardpoint Domination, and the map is Corporate.
Regeneration is the method of generation perks in Titanfall. Though the maximum level is 50, this will help you get challenges or earn XP faster than usual.
How Regeneration Works[ | ]
Regeneration is essentially a leveling mechanic; after certain challenges and requirements, you will be shown the following text:
Warning! You will lose all that you have unlocked and be reset to level 1. All challenges will be reset. However, you will earn XP at an accelerated rate of [XP RATE] as a [NEXT GEN NUMERIC] gen Pilot. You will retain your Burn Card collection, and the Ogre and Stryder Titans if you unlocked them. You will get a unique chip indicating to others your Gen status.
Years of battle have taken their toll. We can regenerate you... at a cost.
Your body can be restored. But your memory and your experience...all will be lost.
When you awaken you will respawn a [next level] generation Pilot.
You will be better, sharper, acquiring experience even faster than before.
Regeneration Perks - XP Rate Increase Values[ | ]
Generation | XP Modifie |
---|---|
Generation 1 | x 1.0 |
Generation 2 | x 1.1 |
Generation 3 | x 1.2 |
Generation 4 | x 1.3 |
Generation 5 | x 1.5 |
Generation 6 | x 1.8 |
Generation 7 | x 2.1 |
Generation 8 | x 2.5 |
Generation 9 | x 2.9 |
Generation 10 | x 3.5 |
Regeneration Levels, Progress Towards Max Generation[ | ]
For those who wish to know approximately how far along they are, here's a list.
Completed Generation | % Towards Max | Total |
---|---|---|
Generation 1 | 16.0% | 16.0% |
Generation 2 | 14.6% | 30.6% |
Generation 3 | 13.4% | 43.9% |
Generation 4 | 12.3% | 56.3% |
Generation 5 | 10.7% | 67.0% |
Generation 6 | 8.9% | 75.9% |
Generation 7 | 7.6% | 83.5% |
Generation 8 | 6.4% | 89.9% |
Generation 9 | 5.5% | 95.4% |
Generation 10 | 4.6% | 100% |
Note that reaching Generation 10 will most likely take a bit longer than predicted here, due to the regeneration challenges which must be completed before regenerating. This may also take SHORTER than predicted, depending on the proficiency of the player at the regeneration challenges listed below.
Regeneration Requirements[ | ]
Generation 1[ | ]
EXP Modifier: x 1.0
Requirements to Next Level: None
Get to lv. 50
Generation 2[ | ]
EXP Modifier: x 1.1
Requirements to Next Level:
If It Moves... (EVA-8 Shotgun)
Tiers: 10, 25, 50, 100, 200
Titan Killer (40mm Cannon)
Tiers: 10, 20, 30, 40, 50
If It Moves... (40mm Cannon)
Tiers: 10, 25, 50, 100, 200
Top Gun (EVA-8 Shotgun)
Tiers: 5, 15, 30, 50, 75
Generation 3[ | ]
EXP Modifier: x 1.2
Requirements to Next Level:
If It Moves... (R-97 Compact SMG)
Tiers: 10, 25, 50, 100, 200
Top Gun (R-97 Compact SMG)
Tiers: 5, 15, 25, 35, 50, 75
If It Moves... (Plasma Railgun)
Tiers: 5, 15, 25, 50, 100
Titan Killer (Plasma Railgun)
Tiers: 10, 20, 30, 40, 50
No Hitter (Satchel Charge)
Tiers: 1, 5, 15, 30, 50
Generation 4[ | ]
EXP Modifier: x 1.3
If It Moves... (R-101C Carbine)
Tiers: 10, 25, 50, 100, 200
Top Gun (R-101C Carbine)
Tiers: 5, 15, 30, 50, 75
If It Moves... (Arc Cannon)
Tiers: 10, 25, 50, 100, 200
Titan Killer (Arc Cannon)
Tiers: 10, 20, 30, 40, 50
Titan Killer (Sidewinder)
Tiers: 1, 3, 5, 7, 10
Gooser (Mobility Kills)
Tiers: 9 1 1
Generation 5[ | ]
EXP Modifier: x 1.5
Requirements to Next Level:
If It Moves... (R-101C Carbine)
Tiers: 10, 25, 50, 100, 200
Top Gun (R-101C Carbine)
Tiers: 5, 15, 30, 50, 75
If It Moves... (Arc Cannon)
Tiers: 10, 25, 50, 100, 200
Titan Killer (Arc Cannon)
Tiers: 10, 20, 30, 40, 50
Titan Killer (Sidewinder)
Tiers: 1, 3, 5, 7, 10
Gooser (Mobility Kills)
Tiers: 1, 2, 3, 4, 5
Generation 6[ | ]
EXP Modifier: x 1.8
Requirements to Next Level:
If It Moves... (Spitfire LMG)
Tiers: 10, 25, 50, 100, 200
Top Gun (Spitfire LMG)
Tiers: 5, 15, 30, 50, 75
If It Moves... (Triple Threat)
Tiers: 10, 25, 50, 100, 200
Titan Killer (Triple Threat)
Tiers: 10, 20, 30, 40, 50
Titan Killer (Mag Launcher)
Tiers: 1, 3, 5, 7, 10
Brain Surgeon (Mobility Kills)
Tiers: 1, 5, 15, 30, 50
Generation 7[ | ]
EXP Modifier: x 2.1
Requirements to Next Level:
If It Moves... (G2A4)
Tiers: 10, 25, 50, 100, 200
Top Gun (G2A4)
Tiers: 5, 15, 30, 50, 75
If It Moves... (XO-16)
Tiers: 10, 25, 50, 100, 200
Titan Killer (XO-16)
Tiers: 10, 20, 30, 40, 50
Titan Killer (Charge Rifle)
Tiers: 1, 3, 5, 7, 10
Fresh Squeezed (Stryder Titan)
Tiers: 1, 5, 10, 15, 25
Generation 8[ | ]
EXP Modifier: x 2.5
Requirements to Next Level:
All I Do Is Win (General)
Tiers: 10, 30, 50, 70, 100
Look Out Below! (Kills)
Tiers: 1, 5, 15, 30, 50
Executioner (Atlas Titan)
Tiers: 1, 5, 10, 15, 25
Critically Conditioned 40mm Cannon (Titan Weapons)
Tiers: 5, 15, 30, 50, 75
If It Moves... (C.A.R. SMG)
Tiers: 10, 25, 50, 100, 200
Top Gun (C.A.R. SMG)
Tiers: 5, 15, 30, 50, 75
Titan Killer (Archer Heavy Rocket)
Tiers: 1, 3, 5, 7, 10
Generation 9[ | ]
EXP Modifier: x 2.9
Requirements to Next Level:
MVP (General)
Tiers: 1, 5, 10, 25, 50
Deadly Apparition (Kills)
Tiers: 10, 25, 50, 100, 200
Death Reincarnate (Mobility Kills)
Tiers: 5, 15, 30, 50, 75
Disarmed (Ogre Execution Kills)
Tiers: 1, 5, 10, 15, 25
Critically Conditioned XO-16 Chaingun (Titan Weapons)
Tiers: 50, 100, 200, 300, 400
Critically Conditioned Plasma Railgun (Titan Weapons)
Tiers: 5, 10, 20, 30, 50
Top Gun (Smart Pistol Mk5)
Tiers: 5, 15, 30, 50, 75
Top Gun (Hemlok BF-R)
Tiers: 5, 15, 30, 50, 75
Top Gun (Kraber-AP Sniper)
Tiers: 1, 5, 10, 15, 25
Generation 10[ | ]
EXP Modifier: x 3.5
Requirements to Next Level: No challenges.
Reach level 50 for achievement on consoles. No achievement on PC.
[ | ]
The Titanfall Universe
|
Game Modes are the way games are organized in Titanfall.
Hardpoint[ | ]
Hardpoint is the first of two confirmed game modes of Titanfall. A modified King of the Hill system, the fundamental point of this game mode is to capture the three points on the map, labelled A, B, and C. This gamemode is also very similar to king of the hill and domination style game modes from that of other first person shooters. Trade Sam Gagner
Attrition[ | ]
This mode combines elements that you'd traditionally see in a singleplayer campaign; Characters, stories, and cinematic moments fused into an online multiplayer match. The objective is to hold off the opposing team's forces in a team deathmatch style mode. Scoring points for getting kills on pilots, enemy AI, and Titans. The first team to reach the score limit wins the match.
Last Titan Standing[ | ]
Last Titan Standing is a single life, battle-royale style gamemode. In this mode, you have one Titan, one death, and your goal is to eliminate the enemy team. All players start in Titans, and if you eject, you will not be allowed to call upon another Titan.
Variety Mode[ | ]
This mode is a round-robin mix of the aforementioned gamemodes.
Pilot Hunter[ | ]
Team Deathmatch is the classic FPS gamemode of games like Quake and Team Fortress 2. Points are awarded by "team won" as opposed to total deaths like in attrition.
Capture the Flag[ | ]
Capture the Flag is a classic game mode in which players protect their flag from enemy capture.
[ | ]
The Titanfall Universe
|
Meta (Titanfall 1) are a vital part of Titanfall, altering the gameplay by constraining the movement ability and strategy within each map.
Default Maps[ | ]
Airbase[ | ]
Airbase is a distant moon of Demeter, and functions as a docking station for warships. It is equpped with "dog whistle defences", sonic emitters which force the wildlife away from the base. It features a large hill that grants tactical superiority, but also limits the mobility of Titans and Pilots on top.
Angel City[ | ]
When the IMC instituted martial law in Angel City, massive walls were built and a system of security checkpoints was created to divide the city into many smaller districts. The unfortunate residents of the Harbor District, now unable to move freely throughout the city, are only able to view the glittering skyline from afar. Pilots fighting in the city gravitate to the highly accessible rooftops, using them to cross entire city districts without ever touching the floor.
Boneyard[ | ]
The new map, Boneyard, is a desert environment set amidst the ruins of an old engineering facility. Huge leviathan-like creatures wander the distant backgrounds, warded away from the battlefield with dog whistle-like apparatuses. Boneyard is the result of a malfunctioned dog whistle, with the tremendous bones of a fallen leviathan setting the surface-side stage for combat. Respawn says players can fight within the huge skeleton and even perch atop it and snipe. Indigenous flying NPC creatures can also swoop down to pester your allies and enemies, creating a livelier match. Down below the surface is the facility itself.
Corporate[ | ]
Corporate is the site of one of many Hammond Robotics factories built across the Frontier. Its facilities are responsible for producing vast quantities of Spectres for deployment by IMC forces.
Colony[ | ]
Colony, like Lagoon, is based around a crashed mega carrier. Seized by the militia, this is one of the most famous lost elements of the IMC, being out of their reach both militarily and diplomatically.
Demeter[ | ]
Demeter is a critical fuelling station for IMC forces making the jump into the Frontier.
Fracture[ | ]
The IMC's discovery of fuel-rich veins beneath this once-beautiful community led to aggressive, systematic fracking of the area, turning it into a seismically unstable shell of its former opulence. Titans rule much of the jagged terrain, forcing Pilots to move through and take cover within the interiors of the abandoned buildings. The best Pilots will carefully time their Cloak usage for the precise amount of time that is necessary to move between the protective interior spaces, or use every available square inch of vertical surface to string together complex wall-run routes.
Lagoon[ | ]
Lagoon is a location in Titanfall which betrays the warlike nature of its world. Once a peaceful, tranquile place, an IMC "megacarrier" crashed into it during an unspecified battle, destroying the area, and converting it into a de facto arena of bloodsheed between the powers that be.
Nexus[ | ]
Nexus is a backwater agricultural outpost on the planet Harmony that is sympathetic to the Militia.
Outpost 207[ | ]
Outpost 207 is a protected facility for the repair of capital ships. The splash text reads, "Militia leader MacAllan is especially keen to make an assault when IMC’s capital ship IMS Sential pulls in for repair, although no Outpost-protected facility has ever been breached before. An audacious plan to use a derelict ship as bait is hatched, but IMC forces are unlikely to be fooled quite so easily."
Overlook[ | ]
Overlook is a military prison complex, designed by the IMC as a staging area for the imprisonment of Militia "terrorists".
Relic[ | ]
Parts salvaged from this old IMC shipwreck are sent into the valley below for further processing.
Rise[ | ]
Militia special forces set up a Long-Range Desert Patrol outpost in an abandoned IMC reservoir.
Smuggler's Cove[ | ]
Part arms-bazaar and part pirate enclave, Smuggler's Cove is famous for its selection of mercenaries and black-market kits.
Training Ground[ | ]
IMC Pilot training programs conducted here have a 98 percent fatality rate. Only the strong survive.
Expedition DLC Maps[ | ]
Runoff[ | ]
Runoff's environment is dominated by pipes and water.
Swampland[ | ]
Swampland features an abundance of trees and is located among the ruins of an ancient alien civilization.
War Games[ | ]
War Games is set in the Pilot training simulator used in the game's tutorial sequence.
Frontier's Edge DLC Maps[ | ]
Haven[ | ]
Export[ | ]
Dig Site[ | ]
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The Titanfall Universe
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