Weapons, or Guns, are tools at your disposal for the destruction of your enemies. Weapons can be organized into loadouts in game.
Titan Weapons
Primary Weapons
| Name
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Description
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| 40mm Cannon |
Titan-mounted blaster cannon that fires explosive rounds.
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| Quad Rocket |
A launcher that fires four rockets at once, or a slow moving swirl of rockets in alternative fire mode.
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| XO-16 Chaingun |
A high RPM chaingun that causes massive damage.
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| Plasma Railgun |
A railgun which fires ammunition charged by plasma.
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| Arc Cannon |
A directed-energy cannon used by Titans.
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| Triple Threat |
A grenade launcher which shoots three grenades at once.
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Tactical Ability
| Name
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Description
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| Vortex Shield |
A weapon which deflects munitions.
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| Electric Smoke |
diversion ability which deploys a dense, electrically charged smoke cloud which causes damage to enemy Titans and Pilots.
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| Particle Wall |
The Particle Wall is a one-way shield, which allows fire to pass through from one direction, while blocking it from the other.
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Ordnance
Tier 1 Kit
Tier 2 Kit
| Name
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Description
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| Auto-Eject |
Auto-Eject allows you the freedom to ignore ejection warnings, as it will automatically eject you as soon as your Titan is doomed.
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| Survivor |
Survivor allows you less lost health, and at a slower rate, before having to abandon your Titan.
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| Core Extender |
Your Titan Core ability lasts longer.
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| Big Punch |
A more powerful melee attack.
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| Core Accelerator |
Your Titan Core ability charges faster.
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Gallery
Pilot Weapons
Primary Weapons
R-101C Carbine - Fully automatic assault rifle used by Pilots.
R-97 Compact SMG - Fully automatic Submachine gun with a high fire rate.
Smart Pistol Mk5 - Semi-auto handgun with lock-on capability.
EVA-8 Shotgun - Semi-automatic shotgun.
Longbow-DMR Sniper - Semi-automatic sniper rifle with Ex Zoom Scope.
C.A.R. SMG - Submachine gun with high rate of fire and medium damage.
G2A4 Rifle - Old variant rifle, obsolete but still powerful.
Hemlok BF-R - High damage, high rate of fire assault rifle.
Krabr-AP Sniper - Long distance, high damage sniper rifle.
Spitfire LMG - long range machine gun with lethal stopping power.
Sidearm
B3 Wingman - 8-bullet revolver that packs a serious punch.
Hammond P2011 - A strong pistol alternative to the B3, fast and destructive.
RE-45 Autopistol - Trading off damage for rapid fire, the RE-45 is a wonderful suppression weapon.
Anti-Titan Weapons
Sidewinder AT-SMR - A rapid-fire anti-Titan rocket launcher.
Archer Heavy Rocket - Guided anti-Titan rocket launcher.
MGL - Magnetic grenade launcher.
Charge Rifle - Electrically charged arc rifle.
Ordnance
Data Knife - A tool for hacking bots and other tech.
Frag Grenade - A throw-able explosive.
Satchel Charge - A c4 like explosive that can be placed on any surface and detonated from afar with the push of the red.
Arc grenade - A grenade that can be thrown at enemy titans and pilots that scramble their HUD and bring down titan shields.
Arc Mine - A mine variant of the Arc Grenade.
Tactical Ability
Cloak - Temporarily grants invisibility to your Pilot, allowing for covert operations.
Stim - Temporarily boosts speed and health regen for a short time.
Active Radar Pulse - Temporarily allows vision of enemies through walls.
Tier 1 Kit
Enhanced Parkour Kit - Increases the amount of time you can wallrun and wallhang.
Explosive Pack - Increases your Pilot's ordnance capacity.
Power Cell - Accelerates recharging of your Tactical Abilities.
Quick Reload Kit - Pilot weapons reload faster.
Run N Gun Kit - Pistols and SMGs can be fired while sprinting.
Stealth Kit - You move quietly as a Pilot and your jump exhaust is harder to see.
Tier 2 Kit
Dome-Shield Battery - Extends the shielding of your Titan after Titanfall.
Minion Detector - Displays both friendly and enemy Grunts and Spectres on the minimap.
Warpfall Transmitter - Accelerates Titanfall timer, allowing for quicker deployment.
Dead Man's Trigger - Planted explosives detonate when you die.
Guardian Chip - Increases Auto-Titan accuracy.
The "Icepick" - Hack turrets and Spectres faster.
Screenshots
Mods are damage modifiers or attachments that can be used to augment any weapon in Titanfall.
Mod List
Loadouts are preset configurations of weapons and gear for you to choose on the fly to save time before combat in Titanfall. You will find that setting up and using custom loadouts to match your play style are crucial to playing the game.
Default Pilot Loadouts
There are several default Pilot loadouts available to new players. Please click the text above each loadout for more detailed information.
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| Tactical Ability
Cloak
Most effective against Titans.
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The Rifleman Pilot loadout is a general purpose assault loadout, designed to present an overwhelming force on the battlefield.
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| Tactical Ability
Cloak
Most effective against Titans.
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| Kit 1
Power Cell
Your pilot's tactical ability recharges faster.
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| Kit 2
Minion Detector
Reveals all Grunts and Spectres on your minimap all the time.
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The Assassin Pilot loadout is a precision oriented kit, focusing on placing rounds downrange at specific targets.
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| Tactical Ability
Cloak
Most effective against Titans.
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The CQB Pilot loadout is designed for close-encounters, and what it lacks in range it makes up for in punch.
Default Titan Loadouts
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| Tactical Ability
Vortex Shield
Absorbs and returns incoming fire.
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| Kit 2
Survivor
Your Titan degrades slower when doomed.
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The Artillery Titan Loadout is meant to deal large amounts of damage from a long range.
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| Tactical Ability
Vortex Shield
Absorbs and returns incoming fire.
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| Kit 2
Auto-Eject
You eject and cloak automatically when doomed.
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The Assault Titan is designed to quickly move from encounter to encounter, dealing medium damage as a middle of the road Titan.
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| Tactical Ability
Vortex Shield
Absorbs and returns incoming fire.
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| Kit 2
Survivor
Your Titan degrades slower when doomed.
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The Tank Titan Loadout is the veritable workhorse of the Titan fleet, meant to impart massive amounts of damage from its slow-moving frame.